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Swift 3 Object-Oriented Programming

You're reading from   Swift 3 Object-Oriented Programming Implement object-oriented programming paradigms with Swift 3.0 and mix them with modern functional programming techniques to build powerful real-world applications

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Product type Paperback
Published in Feb 2017
Publisher Packt
ISBN-13 9781787120396
Length 370 pages
Edition 2nd Edition
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Author (1):
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Gaston C. Hillar Gaston C. Hillar
Author Profile Icon Gaston C. Hillar
Gaston C. Hillar
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Table of Contents (10) Chapters Close

Preface 1. Objects from the Real World to the Playground FREE CHAPTER 2. Structures, Classes, and Instances 3. Encapsulation of Data with Properties 4. Inheritance, Abstraction, and Specialization 5. Contract Programming with Protocols 6. Maximization of Code Reuse with Generic Code 7. Object-Oriented and Functional Programming 8. Extending and Building Object-Oriented Code 9. Exercise Answers

Downcasting with protocols and classes


The ComicCharacter protocol defines one of the method requirements for the drawSpeechBalloon method with destination as an argument of the ComicCharacter type, which is the same type that the protocol defines. The following is the first line in our sample code that called this method:

    brian.drawSpeechBalloon(destination: merlin, message: "How do you do?") 

We called the method defined within the AngryDog class because brian is an instance of AngryDog. We passed an AngryDog instance, merlin, to the destination argument. The method works with the destination argument as an instance that conforms to the ComicCharacter protocol; therefore, whenever we reference the destination variable, we will only be able to see what the ComicCharacter type defines.

We can easily understand what happens under the hood when Swift downcasts a type from its original type to a target type, such as a protocol to which the class conforms. In this case, AngryDog is downcasted...

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