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Realizing 3D Animation in Blender

You're reading from   Realizing 3D Animation in Blender Master the fundamentals of 3D animation in Blender, from keyframing to character movement

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Product type Paperback
Published in Jul 2024
Publisher Packt
ISBN-13 9781801077217
Length 456 pages
Edition 1st Edition
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Author (1):
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Sam Brubaker Sam Brubaker
Author Profile Icon Sam Brubaker
Sam Brubaker
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Table of Contents (20) Chapters Close

Preface 1. Part 1: Introduction to Blender and the Fundamentals of Animation
2. Chapter 1: Basic Keyframes in the Timeline FREE CHAPTER 3. Chapter 2: The Graph Editor 4. Chapter 3: Bezier Keyframes 5. Chapter 4: Looking into Object Relationships 6. Chapter 5: Rendering an Animation 7. Part 2: Character Animation
8. Chapter 6: Linking and Posing a Character 9. Chapter 7: Basic Character Animation 10. Chapter 8: The Walk Cycle 11. Chapter 9: Sound and Lip-Syncing 12. Chapter 10: Prop Interaction with Dynamic Constraints 13. Part 3: Advanced Tools and Techniques
14. Chapter 11: F-Curve Modifiers 15. Chapter 12: Rigid Body Physics 16. Chapter 13: Animating with Multiple Cameras 17. Chapter 14: Nonlinear Animation 18. Index 19. Other Books You May Enjoy

Constraints with animated influence

Making Rain grab the ball was our first goal, and we achieved it. You did well! In fact, you did a little too well. Our next goal, ironically, is to make Rain not grab the ball, and I don’t just mean that for when she throws it.

Let’s go back to the beginning of our animation. This isn’t what we wanted:

Figure 10.20: The ball stuck to Rain’s hand at frame 1

Figure 10.20: The ball stuck to Rain’s hand at frame 1

Though the constraint works after Rain grabs the ball, it also works before she grabs it; the ball no longer rests on the table like it ought to. We need to be able to turn the constraint off somehow and wait until the right moment in time to turn it on.

It is for this reason that constraints have Influence properties, and they can be animated just like anything else.

Keying the influence of a constraint

The Influence property of a constraint is pretty self-explanatory. At a value of 1.0, the constraint is at “full strength...

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