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Real-Time Animation with Adobe Character Animator

You're reading from   Real-Time Animation with Adobe Character Animator Animate characters in real time with webcam, microphone, and custom actions

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Product type Paperback
Published in Dec 2022
Publisher Packt
ISBN-13 9781803246949
Length 302 pages
Edition 1st Edition
Concepts
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Author (1):
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Chad Troftgruben Chad Troftgruben
Author Profile Icon Chad Troftgruben
Chad Troftgruben
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Table of Contents (19) Chapters Close

Preface 1. Part 1: Preparing Character Art for Rigging
2. Chapter 1: What You Need to Know Before Rigging and Animating FREE CHAPTER 3. Chapter 2: Comparing Adobe Character Animator to Other Animation Apps 4. Chapter 3: Preparing a Character Rig in Photoshop 5. Part 2: Rigging Character Art for Animation
6. Chapter 4: Importing and Tagging Your Character 7. Chapter 5: Creating Control Handles and Behaviors 8. Chapter 6: Physics, Behaviors, and Meshes 9. Chapter 7: Assigning Mouths and Props with Triggers and Swap Sets 10. Chapter 8: Refining Layers and Exploring Optional Rig Features 11. Part 3: Animating and Refining Your Scene
12. Chapter 9: Working with Preset Actions 13. Chapter 10: Animating a Simple Sequence 14. Chapter 11: Rearranging, Polishing, and Enhancing Our Sequence 15. Chapter 12: Exporting, Editing, and Sharing Your Character Animator Sequence 16. Chapter 13: Additional Character Animator Tools and Features 17. Index 18. Other Books You May Enjoy

Modifying a walk cycle

Once you tag the character appropriately for a walk, the hard part is over. Now, it’s time to personalize the animation. Luckily, you have several options to accomplish this.

Let’s click on the Record tab and start adjusting the parameters. Here are a few of the main ones:

  • Mode: This allows you to adjust how the rig walks. You can loop the animation, control it with the arrow keys, or use a position-based parameter to move the rig. This provides several ways to record the animation. Try switching the modes and trying it for yourself:
Figure 9.10: You can control the walk with three different functions

Figure 9.10: You can control the walk with three different functions

  • Style: This allows you to change how the animation looks. Walking, running, strutting, and slumping are just some of the presets you can implement, providing a base for you to customize and personalize:
Figure 9.11: Each style can be adjusted for maximum customization

Figure 9.11: Each style can be adjusted for maximum customization

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