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Creative Projects for Rust Programmers

You're reading from   Creative Projects for Rust Programmers Build exciting projects on domains such as web apps, WebAssembly, games, and parsing

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Product type Paperback
Published in Jun 2020
Publisher Packt
ISBN-13 9781789346220
Length 404 pages
Edition 1st Edition
Languages
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Author (1):
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Carlo Milanesi Carlo Milanesi
Author Profile Icon Carlo Milanesi
Carlo Milanesi
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Table of Contents (14) Chapters Close

Preface 1. Rust 2018: Productivity 2. Storing and Retrieving Data FREE CHAPTER 3. Creating a REST Web Service 4. Creating a Full Server-Side Web App 5. Creating a Client-Side WebAssembly App Using Yew 6. Creating a WebAssembly Game Using Quicksilver 7. Creating a Desktop Two-Dimensional Game Using ggez 8. Using a Parser Combinator for Interpreting and Compiling 9. Creating a Computer Emulator Using Nom 10. Creating a Linux Kernel Module 11. The Future of Rust 12. Assessments 13. Other Books You May Enjoy

The projects

When we write a real-world application, the Rust language and its standard library are not sufficient. Application frameworks are needed for particular kinds of applications, such as GUI apps, web apps, or games.

Of course, if you use a good-quality and comprehensive library, you can reduce the number of lines of code that you need to write. Using a library also offers the following two advantages:

  • The overall design is improved, particularly if you are using a framework (since it imposes an architecture on your app) as it will be created by knowledgeable engineers and time-tested by a number of users.
  • The number of bugs will be reduced because it will have undergone more thorough testing than that which you are likely to be able to apply.

There are actually many Rust libraries, also known as crates, but most are low-quality or quite narrow in their range of applications. This book will look at the best quality and most complete libraries for some typical application areas...

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