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Creative Projects for Rust Programmers

You're reading from   Creative Projects for Rust Programmers Build exciting projects on domains such as web apps, WebAssembly, games, and parsing

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Product type Paperback
Published in Jun 2020
Publisher Packt
ISBN-13 9781789346220
Length 404 pages
Edition 1st Edition
Languages
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Author (1):
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Carlo Milanesi Carlo Milanesi
Author Profile Icon Carlo Milanesi
Carlo Milanesi
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Table of Contents (14) Chapters Close

Preface 1. Rust 2018: Productivity 2. Storing and Retrieving Data FREE CHAPTER 3. Creating a REST Web Service 4. Creating a Full Server-Side Web App 5. Creating a Client-Side WebAssembly App Using Yew 6. Creating a WebAssembly Game Using Quicksilver 7. Creating a Desktop Two-Dimensional Game Using ggez 8. Using a Parser Combinator for Interpreting and Compiling 9. Creating a Computer Emulator Using Nom 10. Creating a Linux Kernel Module 11. The Future of Rust 12. Assessments 13. Other Books You May Enjoy

Optimization

Usually, system programmers are quite interested in efficiency. In this regard, Rust shines as one of the most efficient languages, though there are still some issues with performance, as follows:

  • A full build—in particular, an optimized release build—is quite slow, even more so if link-time optimization is enabled. For large projects, this can be quite a nuisance. At present, the Rust compiler is just a frontend that generates Low-Level Virtual Machine (LLVM) intermediate representation (IR) code and passes such code to the LLVM machine code generator. However, the Rust compiler generates a disproportionate amount of LLVM IR code, and so the LLVM backend must take a long time to optimize it. An improved Rust compiler would pass to LLVM a much more compact sequence of instructions. A refactoring of the compiler is in progress, and this could lead to a faster compiler.
  • Since version 1.37, the Rust compiler supports profile-guided optimization (PGO), which can...
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