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Vulkan Cookbook

You're reading from   Vulkan Cookbook Work through recipes to unlock the full potential of the next generation graphics API—Vulkan

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Product type Paperback
Published in Apr 2017
Publisher Packt
ISBN-13 9781786468154
Length 700 pages
Edition 1st Edition
Languages
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Author (1):
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Pawel Lapinski Pawel Lapinski
Author Profile Icon Pawel Lapinski
Pawel Lapinski
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Toc

Table of Contents (13) Chapters Close

Preface 1. Instance and Devices FREE CHAPTER 2. Image Presentation 3. Command Buffers and Synchronization 4. Resources and Memory 5. Descriptor Sets 6. Render Passes and Framebuffers 7. Shaders 8. Graphics and Compute Pipelines 9. Command Recording and Drawing 10. Helper Recipes 11. Lighting 12. Advanced Rendering Techniques

Destroying an image view

When we don't need an image view any more, we should destroy it.

How to do it...

  1. Take the handle of a logical device and store it in a variable of type VkDevice named logical_device.
  2. Take the handle of an image view stored in a variable of type VkImageView named image_view.
  3. Call vkDestroyImageView( logical_device, image_view, nullptr ) and provide the handle of the logical device, the handle of the image view, and a nullptr value.
  4. For safety reasons, assign a VK_NULL_HANDLE value to the image_view variable.

How it works...

Destroying an image view requires us to use its handle and the...

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