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Unity Virtual Reality Projects

You're reading from   Unity Virtual Reality Projects Learn Virtual Reality by developing more than 10 engaging projects with Unity 2018

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Product type Paperback
Published in May 2018
Publisher Packt
ISBN-13 9781788478809
Length 492 pages
Edition 2nd Edition
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Author (1):
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Jonathan Linowes Jonathan Linowes
Author Profile Icon Jonathan Linowes
Jonathan Linowes
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Table of Contents (15) Chapters Close

Preface 1. Virtually Everything for Everyone 2. Content, Objects, and Scale FREE CHAPTER 3. VR Build and Run 4. Gaze-Based Control 5. Handy Interactables 6. World Space UI 7. Locomotion and Comfort 8. Playing with Physics and Fire 9. Exploring Interactive Spaces 10. Using All 360 Degrees 11. Animation and VR Storytelling 12. Social VR Metaverse 13. Optimizing for Performance and Comfort 14. Other Books You May Enjoy

Building and sharing custom VRChat rooms

If your goal is simpler, to build a virtual reality world and share it with others as a shared social experience, you can use one of a number of existing social VR platforms that provide the infrastructure and allow customization. Among the best, VRChat is the only one that lets you create custom worlds and personalized avatar rigs using Unity.

VRChat is built with Unity, and you can use Unity to make custom worlds and avatars. If you haven't tried it, download a copy of the client from Steam (http://store.steampowered.com/app/438100/VRChat/) and play around with it.

As of this writing, VRChat requires the older Unity 5.6.3p1 version. (Download at https://unity3d.com/unity/qa/patch-releases/5.6.3p1.) Copy your project into a new folder before attempting to open it in an older version of Unity. You may get warnings, but go ahead. They...
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