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Architectural Visualization in Unreal Engine 5

You're reading from   Architectural Visualization in Unreal Engine 5 Create photorealistic architectural interior renderings in UE5

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Product type Paperback
Published in Feb 2024
Publisher Packt
ISBN-13 9781837639762
Length 496 pages
Edition 1st Edition
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Author (1):
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Ludovico Palmeri Ludovico Palmeri
Author Profile Icon Ludovico Palmeri
Ludovico Palmeri
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Table of Contents (24) Chapters Close

Preface 1. Part 1: Building the Scene
2. Chapter 1: Setting Up the Project FREE CHAPTER 3. Chapter 2: Preparing the Scene 4. Chapter 3: Importing the Scene 5. Chapter 4: Managing Your Assets 6. Part 2: Illuminating and Materializing the Scene
7. Chapter 5: Lighting in Unreal – the Essentials 8. Chapter 6: Lighting the Scene 9. Chapter 7: Exploring Materials 10. Chapter 8: Creating Architectural Materials 11. Chapter 9: Detailing the Scene with Decals 12. Part 3: Completing the Scene
13. Chapter 10: Making Interactive Elements Using Blueprints 14. Chapter 11: Communicating between Blueprints 15. Chapter 12: Optimizing the Scene 16. Part 4: Rendering the Scene
17. Chapter 13: Setting Up Cameras 18. Chapter 14: Post-Processing Images 19. Chapter 15: Discovering the Sequencer 20. Chapter 16: Rendering the Scene 21. Index 22. Other Books You May Enjoy Appendix:Substrate Materials

Outdoor lighting

Exterior lighting is made from several actors combined; specifically, you must use some of the following actors:

  • Directional Light (also called atmospherical light): This is used for the sun/moon and is the main light source in a scene.
  • Sky Light: This captures the background and projects it back as an ambient light. It requires SkyAtmosphere or SkySphere actors to work.
  • Sky Atmosphere: This component works closely with the directional light to create realistic or stylized sky and atmosphere effects for different planets and times of day. It also supports ground-to-space transitions with proper curvature and perspective. It has various properties that control the sky and atmosphere appearance.
  • Sky Sphere: This is an alternative to Sky Atmosphere but is less commonly used. It is a geometric mesh (spherical or hemispherical) with a sky material applied. You can define the material properties to customize the look of the sky and bind it to directional...
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