Part 1: Building the Scene
The first section is dedicated to learning the fundamentals, covering everything necessary to initiate an architectural visualization project in Unreal Engine. This encompasses the essential concepts both prior to entering Unreal, such as scene conceptualization, and upon opening the software, guiding you through the process of importing meshes. Additionally, this section provides a comprehensive overview of the Unreal interface and fundamental operational procedures.
This part has the following chapters:
- Chapter 1, Setting Up the Project
- Chapter 2, Preparing the Scene
- Chapter 3, Importing the Scene
- Chapter 4, Managing Your Assets