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Augmented Reality Game Development

You're reading from   Augmented Reality Game Development Create your own augmented reality games from scratch with Unity 5

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Product type Paperback
Published in Jan 2017
Publisher Packt
ISBN-13 9781787122888
Length 334 pages
Edition 1st Edition
Languages
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Author (1):
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Micheal Lanham Micheal Lanham
Author Profile Icon Micheal Lanham
Micheal Lanham
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Toc

Table of Contents (11) Chapters Close

Preface 1. Getting Started FREE CHAPTER 2. Mapping the Player's Location 3. Making the Avatar 4. Spawning the Catch 5. Catching the Prey in AR 6. Storing the Catch 7. Creating the AR World 8. Interacting with an AR World 9. Finishing the Game 10. Troubleshooting

Issues and solutions by chapter

The following table lists, by chapter, the potential errors you may come across and a list of possible solutions for each issue:

Chapter/Section

Issue

Solution

1. Setting up Android for development

Unable to locate device with the adb command

  • Ensure that the device is connected by USB
  • Ensure that the cable is working with other devices
  • Ensure that the USB port is working correctly; try a different USB device, such as a thumb drive
  • Confirm that the device has USB debugging enabled
  • Confirm that the device driver is installed
  • Unplug and plug in the USB cable a few times, waiting several seconds between connects

1. Building and deploying the game

Project won't build (Android)

  • Confirm that the SDK and JDK paths are set correctly
  • Ensure that the bundle identifier matches the name of the build apk
  • Confirm that you installed the correct SDK platform; if not, open Eclipse and install other platform versions

 1...8. Build and deploying the game...

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