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Learn WebAssembly

You're reading from   Learn WebAssembly Build web applications with native performance using Wasm and C/C++

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Product type Paperback
Published in Sep 2018
Publisher Packt
ISBN-13 9781788997379
Length 328 pages
Edition 1st Edition
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Author (1):
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Mike Rourke Mike Rourke
Author Profile Icon Mike Rourke
Mike Rourke
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Table of Contents (12) Chapters Close

Preface 1. What is WebAssembly? 2. Elements of WebAssembly - Wat, Wasm, and the JavaScript API FREE CHAPTER 3. Setting Up a Development Environment 4. Installing the Required Dependencies 5. Creating and Loading a WebAssembly Module 6. Interacting with JavaScript and Debugging 7. Creating an Application from Scratch 8. Porting a Game with Emscripten 9. Integrating with Node.js 10. Advanced Tools and Upcoming Features 11. Other Books You May Enjoy

Online tooling


The installation and configuration process for compiling WebAssembly modules locally is, admittedly, a little cumbersome. Fortunately, there are several online tools available that allow you to develop and interact with WebAssembly in the browser. In this section, we'll review those tools and discuss the functionality each one provides.

WasmFiddle

In the Connecting the dots with WasmFiddle section in Chapter 2, Elements of WebAssembly- Wat, Wasm, and the JavaScript API, we used WasmFiddle to compile a simple C function to Wasm and interact with it using JavaScript. WasmFiddle provides a C/C++ editor, JavaScript editor, Wat/x86 viewer, and JavaScript output panel. You can also interact with the <canvas> if desired. WasmFiddle uses LLVM to generate the Wasm modules, which is why the imports and exports aren't prefixed with a _. You can interact with WasmFiddle at https://wasdk.github.io/WasmFiddle.

WebAssembly Explorer

WebAssembly Explorer, located at https://mbebenita.github...

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