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Learn WebAssembly

You're reading from   Learn WebAssembly Build web applications with native performance using Wasm and C/C++

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Product type Paperback
Published in Sep 2018
Publisher Packt
ISBN-13 9781788997379
Length 328 pages
Edition 1st Edition
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Author (1):
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Mike Rourke Mike Rourke
Author Profile Icon Mike Rourke
Mike Rourke
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Table of Contents (12) Chapters Close

Preface 1. What is WebAssembly? 2. Elements of WebAssembly - Wat, Wasm, and the JavaScript API FREE CHAPTER 3. Setting Up a Development Environment 4. Installing the Required Dependencies 5. Creating and Loading a WebAssembly Module 6. Interacting with JavaScript and Debugging 7. Creating an Application from Scratch 8. Porting a Game with Emscripten 9. Integrating with Node.js 10. Advanced Tools and Upcoming Features 11. Other Books You May Enjoy

Summary

In this chapter, we discussed the elements of WebAssembly and their relationship. The structure of the Core Specification was used to describe the mapping of the text and binary formats to a common abstract syntax. We highlighted aspects of the text format (Wat) that can be useful in the context of debugging and development, as well as why s-expressions are an excellent fit for the textual representation of the abstract syntax. We also reviewed details pertaining to the binary format and the various elements that make up a module. The methods and objects within the JavaScript and Web APIs were defined with descriptions of their roles with regard to WebAssembly interaction. Finally, a simple example of the relationship between source code, Wat, and JavaScript was presented using the WasmFiddle tool. 

In Chapter 3, Setting Up a Development Environment, we&apos...

You have been reading a chapter from
Learn WebAssembly
Published in: Sep 2018
Publisher: Packt
ISBN-13: 9781788997379
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