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Learn WebAssembly

You're reading from   Learn WebAssembly Build web applications with native performance using Wasm and C/C++

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Product type Paperback
Published in Sep 2018
Publisher Packt
ISBN-13 9781788997379
Length 328 pages
Edition 1st Edition
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Author (1):
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Mike Rourke Mike Rourke
Author Profile Icon Mike Rourke
Mike Rourke
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Table of Contents (12) Chapters Close

Preface 1. What is WebAssembly? 2. Elements of WebAssembly - Wat, Wasm, and the JavaScript API FREE CHAPTER 3. Setting Up a Development Environment 4. Installing the Required Dependencies 5. Creating and Loading a WebAssembly Module 6. Interacting with JavaScript and Debugging 7. Creating an Application from Scratch 8. Porting a Game with Emscripten 9. Integrating with Node.js 10. Advanced Tools and Upcoming Features 11. Other Books You May Enjoy

Installing the prerequisites


Before installing and configuring the EMSDK, we'll need to install some prerequisites. You installed two of the prerequisites in Chapter 3, Setting Up a Development Environment: Node.js and Git. Each platform has slightly different installation processes and tooling requirements. In this section, we cover the installation process for the prerequisite tooling for each platform.

Common prerequisites

It's possible that you already have all of the prerequisites installed. Here are the three that you'll need regardless of the platform:

  • Git
  • Node.js
  • Python 2.7

Note the Python version; this is important because installing the wrong version could cause the installation process to fail. If you followed along in Chapter 2, Elements of WebAssembly - Wat, Wasm, and the JavaScript API, and installed Node.js and Git, all that's left is to install Python 2.7 and any additional prerequisites specified for your platform. The Python installation process for each platform will be specified...

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