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Architectural Visualization in Unreal Engine 5

You're reading from   Architectural Visualization in Unreal Engine 5 Create photorealistic architectural interior renderings in UE5

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Product type Paperback
Published in Feb 2024
Publisher Packt
ISBN-13 9781837639762
Length 496 pages
Edition 1st Edition
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Author (1):
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Ludovico Palmeri Ludovico Palmeri
Author Profile Icon Ludovico Palmeri
Ludovico Palmeri
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Table of Contents (24) Chapters Close

Preface 1. Part 1: Building the Scene
2. Chapter 1: Setting Up the Project FREE CHAPTER 3. Chapter 2: Preparing the Scene 4. Chapter 3: Importing the Scene 5. Chapter 4: Managing Your Assets 6. Part 2: Illuminating and Materializing the Scene
7. Chapter 5: Lighting in Unreal – the Essentials 8. Chapter 6: Lighting the Scene 9. Chapter 7: Exploring Materials 10. Chapter 8: Creating Architectural Materials 11. Chapter 9: Detailing the Scene with Decals 12. Part 3: Completing the Scene
13. Chapter 10: Making Interactive Elements Using Blueprints 14. Chapter 11: Communicating between Blueprints 15. Chapter 12: Optimizing the Scene 16. Part 4: Rendering the Scene
17. Chapter 13: Setting Up Cameras 18. Chapter 14: Post-Processing Images 19. Chapter 15: Discovering the Sequencer 20. Chapter 16: Rendering the Scene 21. Index 22. Other Books You May Enjoy Appendix:Substrate Materials

Installing Unreal Engine

The first step in installing Unreal Engine is to obtain the Epic Games Launcher, which will serve as the starting point for all subsequent operations. To do this, follow these steps:

  1. Navigate to https://store.epicgames.com/ and download the launcher. If you do not already have an account, you will need to create one. Once the launcher has been downloaded, open it, and enter your credentials to log in.
  2. To begin, navigate to the Unreal Engine page on the left-hand side. Next, click on the Library tab located at the top of the page.
  3. From here, click on the small + icon to add a new version of Unreal Engine. Select the latest version, such as “Unreal 5.3,” and after specifying the installation path, press Install to begin the installation process. As shown in Figure 1.1, click on the + button to add as many Unreal versions as you need:
Figure 1.1: The launch screen

Figure 1.1: The launch screen

How to save space on disk

Unreal Engine requires a significant amount of storage space, with projects often the size of several GB. Disk space can be a crucial consideration, so it’s worth taking steps to save space where possible. One simple tip is to choose which components to install with the software. For example, if you’re using a Windows operating system and primarily developing content such as still images and animation for architectural visualization, you likely won’t need the Android, Linux, HoloLens, and iOS components. Removing these components during installation can save you almost 20 GB of space, and doing this for all your Unreal Engine versions can result in substantial storage savings over time. However, keep in mind that if you plan to develop apps for virtual reality headsets such as Meta Quest, or AR applications, you will need to install some of these components. You can add or remove those components at any time, even after installing Unreal – just click on the small tab within the Unreal icons and choose Options, as shown in Figure 1.2. Uncheck the checkboxes for Android, HoloLens, iOS, and Linux before proceeding with the installation, then click Apply.

Don’t worry about these components – you can always add them back later.

Figure 1.2: Removing unnecessary components

Figure 1.2: Removing unnecessary components

Now that we have Unreal Engine installed, it’s time to start having fun with it. However, before that, we have to learn how to create new projects and move around inside them.

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Architectural Visualization in Unreal Engine 5
Published in: Feb 2024
Publisher: Packt
ISBN-13: 9781837639762
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