Exporting/importing with Datasmith workflow
Datasmith is a file format specifically designed to bring content from other 3D programs and make it readable for Unreal Engine. It stores a lot of information and can be used to import various file formats directly into Unreal. There are plugins available that enable some 3D programs to export in the .udatasmith
file format. These plugins are compatible with a lot of 3D software, including 3ds Max, SketchUp, Revit, Rhinoceros, and ArchiCAD. Some other formats, such as .c4d
(Cinema 4D), can be read by the Datasmith importer immediately without the need for plugins.
The Datasmith format is ideal for Archviz and other similar industries because when exporting, it preserves object coordinates and actual pivot points, recognizes instance copies, performs lightmap operations, and translates Physically Based Rendering (PBR) materials to Unreal Engine-ready materials. Additionally, it maintains scene hierarchies, layers, lights, cameras, and...