Blending materials
A very important aspect of materials, especially in , is the ability to blend multiple materials, layering them on top of each other or painting them on surfaces. Unreal Engine is highly powerful in this regard, offering many techniques to achieve such blending, some of which are incredibly flexible. However, layered materials can be a bit challenging for beginners, and they are particularly useful in outdoor environments or scenarios. That’s why while we will briefly touch on this topic, our focus primarily lies on interiors at the moment, so we will only cover the basics.
Layered materials
There are two primary methods in Unreal Engine for layering materials and creating complex blends between different surface types:
- The first approach uses Layered Materials with Material Functions. Each layer in the material is defined as a separate Material Function using Material Attributes expressions. A base material is then created, which incorporates...