Exporting textures from Adobe Substance 3D Painter
Exporting textures from Painter is the last process when you want to export your completed textures to third-party 3D applications such as Autodesk 3D Studio Max, Maya, or Blender.
So, let’s begin exporting them:
- First, go to the File menu and click on it; then, choose the Export Textures option.
Figure 6.49 – The Exporting Textures option
- When the Export textures window pops up, you need to first adjust SETTINGS. Global settings change the General Export Parameters of all Texture Sets; however, you can select any specific Texture Set under Global settings and change General Export Parameters.
- Under General Export Parameters, you can decide where you want to save your texture from the Output directory option. You can also select your Output template option – for example, if you are working in Unreal Engine, you can choose Unreal Engine, or if you are working in V...