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Mastering macOS Programming

You're reading from   Mastering macOS Programming Hands-on guide to macOS Sierra Application Development

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Product type Paperback
Published in May 2017
Publisher Packt
ISBN-13 9781786461698
Length 626 pages
Edition 1st Edition
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Authors (2):
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Stuart Grimshaw Stuart Grimshaw
Author Profile Icon Stuart Grimshaw
Stuart Grimshaw
Gregory Casamento Gregory Casamento
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Gregory Casamento
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Toc

Table of Contents (21) Chapters Close

Preface 1. Hello macOS 2. Basic Swift FREE CHAPTER 3. Checking Out the Power of Xcode 4. MVC and Other Design Patterns 5. Advanced Swift 6. Cocoa Frameworks - The Backbone of Your Apps 7. Creating Views Programmatically 8. Strings and Text 9. Getting More from Interface Builder 10. Drawing on the Strength of Core Graphics 11. Core Animation 12. Handling Errors Gracefully 13. Persistent Storage 14. The Benefits of Core Data 15. Connect to the World - Networking 16. Concurrency and Asynchronous Programming 17. Understanding Xcodes Debugging Tools 18. LLDB and the Command Line 19. Deploying Third - Party Code 20. Wrapping It Up

Expecting the unexpected

Programming was challenging enough in the days when scientists in lab coats were writing code for their own use on a single mainframe computer located in a cellar just a few meters away.

But the apps that we write - that you write - today, now run on thousands or millions of machines, operated by thousands or millions of users, who are connected to millions or billions of other machines. There is simply no way that all those users and connections are going to behave themselves, and as for the other developers (who are filling servers all over the globe with code that has to deal with millions of apps like yours) that expect to have things their own way, well, you can imagine, it's a bit of a jungle out there.

So, we need to deal with unanticipated situations occurring constantly. We need strategies to deal with one piece of code being told to do something it can't that will keep...

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