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Mastering macOS Programming

You're reading from   Mastering macOS Programming Hands-on guide to macOS Sierra Application Development

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Product type Paperback
Published in May 2017
Publisher Packt
ISBN-13 9781786461698
Length 626 pages
Edition 1st Edition
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Authors (2):
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Stuart Grimshaw Stuart Grimshaw
Author Profile Icon Stuart Grimshaw
Stuart Grimshaw
Gregory Casamento Gregory Casamento
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Gregory Casamento
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Toc

Table of Contents (21) Chapters Close

Preface 1. Hello macOS 2. Basic Swift FREE CHAPTER 3. Checking Out the Power of Xcode 4. MVC and Other Design Patterns 5. Advanced Swift 6. Cocoa Frameworks - The Backbone of Your Apps 7. Creating Views Programmatically 8. Strings and Text 9. Getting More from Interface Builder 10. Drawing on the Strength of Core Graphics 11. Core Animation 12. Handling Errors Gracefully 13. Persistent Storage 14. The Benefits of Core Data 15. Connect to the World - Networking 16. Concurrency and Asynchronous Programming 17. Understanding Xcodes Debugging Tools 18. LLDB and the Command Line 19. Deploying Third - Party Code 20. Wrapping It Up

NSError handling

Now and again we will still need to deal with NSError. Although the Cocoa APIs are being updated for Swift very rapidly, it's likely that NSError will be with us for some time to come. The good news is that Swift makes it very easy to do.

Anatomy of an NSError

An NSError object has four properties of interest to us here:

  • The domain is a String and is used to differentiate groups of error codes
  • The error code is an Int, specific to the domain to which it belongs
  • The userInfo property is a Dictionary, the values of which are strings that convey any information the throwing function wants to include
  • The localizedDescription is a String and is intended for presentation to the user; examples include "You don't have permission...
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