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ROS 2 from Scratch

You're reading from   ROS 2 from Scratch Get started with ROS 2 and create robotics applications with Python and C++

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Product type Paperback
Published in Nov 2024
Publisher Packt
ISBN-13 9781835881408
Length 380 pages
Edition 1st Edition
Concepts
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Author (1):
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Edouard Renard Edouard Renard
Author Profile Icon Edouard Renard
Edouard Renard
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Table of Contents (20) Chapters Close

Preface 1. Part 1:Getting Started with ROS 2
2. Chapter 1: Introduction to ROS 2 – What Is ROS 2? FREE CHAPTER 3. Chapter 2: Installing and Setting Up ROS 2 4. Chapter 3: Uncovering ROS 2 Core Concepts 5. Part 2: Developing with ROS 2 – Python and C++
6. Chapter 4: Writing and Building a ROS 2 Node 7. Chapter 5: Topics – Sending and Receiving Messages between Nodes 8. Chapter 6: Services – Client/Server Interaction between Nodes 9. Chapter 7: Actions – When Services Are Not Enough 10. Chapter 8: Parameters – Making Nodes More Dynamic 11. Chapter 9: Launch Files – Starting All Your Nodes at Once 12. Part 3: Creating and Simulating a Custom Robot with ROS 2
13. Chapter 10: Discovering TFs with RViz 14. Chapter 11: Creating a URDF for a Robot 15. Chapter 12: Publishing TFs and Packaging the URDF 16. Chapter 13: Simulating a Robot in Gazebo 17. Chapter 14: Going Further – What To Do Next 18. Index 19. Other Books You May Enjoy

Creating a custom action interface

To create an action interface, we first need to clearly define what we need to achieve with the action. Then, we can add the interface to the my_robot_interfaces package (in this section, we will continue using the packages we created in the previous chapters).

Defining the application and the interface we need

In the application that we will write in this chapter, the action server will be responsible for counting until a given number, with a delay between each count, so that we can simulate that the action takes some time and doesn’t return immediately. The client will have to send a number to the server so that the server can start to count. When the server finishes, it will send the result (last reached number) back to the client.

For example, let’s say the client sends the number 5 to the server, and there’s a delay of 0.5 seconds. The server will start to count from 0, up to 5, and wait 0.5 seconds between each...

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