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Realistic Asset Creation with Adobe Substance 3D

You're reading from   Realistic Asset Creation with Adobe Substance 3D Create materials, textures, filters, and 3D models using Substance 3D Painter, Designer, and Stager

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Product type Paperback
Published in Nov 2022
Publisher Packt
ISBN-13 9781803233406
Length 486 pages
Edition 1st Edition
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Author (1):
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Zeeshan Jawed Shah Zeeshan Jawed Shah
Author Profile Icon Zeeshan Jawed Shah
Zeeshan Jawed Shah
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Table of Contents (17) Chapters Close

Preface 1. Chapter 1: Getting Started with Adobe Substance 3D Painter 2. Chapter 2: Working with Assets in Adobe Substance 3D Painter FREE CHAPTER 3. Chapter 3: Working with Layers and Maps in Adobe Substance 3D Painter 4. Chapter 4: Working with Masks in Adobe Substance 3D Painter 5. Chapter 5: Working with Advanced Tools in Adobe Substance 3D Painter 6. Chapter 6: Working with Materials and Smart Materials in Adobe Substance 3D Painter 7. Chapter 7: Getting Started with Adobe Substance 3D Designer 8. Chapter 8: Nodes in Adobe Substance 3D Designer 9. Chapter 9: Blending Modes in Adobe Substance 3D Designer 10. Chapter 10: Creating a Television Shelf in Adobe Substance 3D Designer 11. Chapter 11: Adobe 3D Sampler at a Glance 12. Chapter 12: Getting Started with Adobe Substance 3D Stager 13. Chapter 13: Models, Materials, and Lights in Adobe Substance 3D Stager 14. Chapter 14: Cameras and Rendering inside Adobe Substance 3D Stager 15. Index 16. Other Books You May Enjoy

Summary

In this chapter, we covered some vital areas of Adobe Substance 3D Painter. First, we learned about the use of the Assets panel. We studied the Assets panel’s interface and its usage. Second, we learned how to import resources from the outside of Adobe Substance 3D Painter into the Assets panel and create custom tabs inside it. Third, we learned in detail how to apply assets to 3D meshes using different methods. Last, we studied different types of assets in Adobe Substance 3D Painter and learned how to apply them.

In the next chapter, you will gain basic to advanced practical knowledge of layers in Adobe Substance 3D Painter. Layers will help you to keep your textures and materials organized in your future projects. You will also learn how to apply materials in more detail, which is a key skill in Adobe Substance 3D Painter, and in this part, you will master this technique.

Once you become a master in applying materials, you will be able to create and apply highly complex and in-demand materials and textures. You will be learning techniques showing how to apply a material through ID maps, which will quicken the workflow in Adobe Substance 3D Painter.

You will also learn how to create transparent materials in Adobe Substance 3D Painter, such as a television screen and LED lights. By learning about the aforementioned techniques and skills, you will be able to create materials for professional gaming assets, architecture models, and visual effects for movies.

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Realistic Asset Creation with Adobe Substance 3D
Published in: Nov 2022
Publisher: Packt
ISBN-13: 9781803233406
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