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Realistic Asset Creation with Adobe Substance 3D

You're reading from   Realistic Asset Creation with Adobe Substance 3D Create materials, textures, filters, and 3D models using Substance 3D Painter, Designer, and Stager

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Product type Paperback
Published in Nov 2022
Publisher Packt
ISBN-13 9781803233406
Length 486 pages
Edition 1st Edition
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Author (1):
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Zeeshan Jawed Shah Zeeshan Jawed Shah
Author Profile Icon Zeeshan Jawed Shah
Zeeshan Jawed Shah
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Table of Contents (17) Chapters Close

Preface 1. Chapter 1: Getting Started with Adobe Substance 3D Painter 2. Chapter 2: Working with Assets in Adobe Substance 3D Painter FREE CHAPTER 3. Chapter 3: Working with Layers and Maps in Adobe Substance 3D Painter 4. Chapter 4: Working with Masks in Adobe Substance 3D Painter 5. Chapter 5: Working with Advanced Tools in Adobe Substance 3D Painter 6. Chapter 6: Working with Materials and Smart Materials in Adobe Substance 3D Painter 7. Chapter 7: Getting Started with Adobe Substance 3D Designer 8. Chapter 8: Nodes in Adobe Substance 3D Designer 9. Chapter 9: Blending Modes in Adobe Substance 3D Designer 10. Chapter 10: Creating a Television Shelf in Adobe Substance 3D Designer 11. Chapter 11: Adobe 3D Sampler at a Glance 12. Chapter 12: Getting Started with Adobe Substance 3D Stager 13. Chapter 13: Models, Materials, and Lights in Adobe Substance 3D Stager 14. Chapter 14: Cameras and Rendering inside Adobe Substance 3D Stager 15. Index 16. Other Books You May Enjoy

Applying materials to 3D models and meshes in Adobe Substance 3D Painter

There are several ways you can apply materials in Adobe Substance 3D Painter. In this section, we will go through these methods and learn how we can apply these materials easily because when applying materials, you will face different 3D models, and each 3D model requires a different technique. For example, applying material to a ceramic vase will be different from applying material to a broken wooden box.

To learn how to apply materials in Adobe Substance 3D Painter, let’s go through the following steps:

  1. From TEXTURE SET LIST, choose TV_Middle_Casing:

Figure 3.6 – Selecting TV_Middle_Casing

Now, keep in mind that you can only apply textures or materials to the selected Texture Set; therefore, as we have selected TV_Middle_Casing, we can only apply textures and materials to this Texture Set.

  1. From the left-hand Assets panel, choose Smart materials, and...
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