Summary
I hope I have walked you through all of the various UI windows and views to get you started with the app. Also, the EXPLORER window demonstrates how to build and save. We also learned how to publish packages, and we explained how to create, handle, and export graphs and how to connect or import tools. Moreover, we covered meshes, where we focused on how to begin baking meshes and how to build, save, and publish sets.
Apart from some advanced features of Substance, we have gone through the basic features, where I explained how to create, maintain, and export graphs. Also, I explained basic tools and covered areas such as how to connect or import tools, and how to begin baking meshes.
Hopefully, you have also learned about the PROPERTIES window, having explored how to see various properties, some of the most important properties, and all of the different property types.
In addition, now we know how to use the 2D view while designing diagrams and what basic buttons and...