The Substance Designer LIBRARY panel
You can locate and collect all the resources you need to work with in your graph in the LIBRARY panel, which is a split-view resource manager.
It keeps track of any networked or local folders that you add to the list of library monitored paths in the Project settings. Any additions, deletions, and content updates made in those folders are also made in the LIBRARY panel.
All of the default material is listed in the LIBRARY panel, as shown in Figure 7.52. Make sure to study Chapter 8, Nodes in Adobe Substance 3D Designer, to have a better understanding of the distinction between atomic nodes and instance nodes in the library.
Figure 7.52 – Substance Designer LIBRARY panel
The library can keep track of all supported resources, such as graphs from Substance packages (SBS) and Substance archives (SBSAR), bitmap images, vector images, function graphs, MDL graphs, AxF files, fonts, and meshes.
The panel is divided...