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Realistic Asset Creation with Adobe Substance 3D

You're reading from   Realistic Asset Creation with Adobe Substance 3D Create materials, textures, filters, and 3D models using Substance 3D Painter, Designer, and Stager

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Product type Paperback
Published in Nov 2022
Publisher Packt
ISBN-13 9781803233406
Length 486 pages
Edition 1st Edition
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Author (1):
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Zeeshan Jawed Shah Zeeshan Jawed Shah
Author Profile Icon Zeeshan Jawed Shah
Zeeshan Jawed Shah
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Table of Contents (17) Chapters Close

Preface 1. Chapter 1: Getting Started with Adobe Substance 3D Painter 2. Chapter 2: Working with Assets in Adobe Substance 3D Painter FREE CHAPTER 3. Chapter 3: Working with Layers and Maps in Adobe Substance 3D Painter 4. Chapter 4: Working with Masks in Adobe Substance 3D Painter 5. Chapter 5: Working with Advanced Tools in Adobe Substance 3D Painter 6. Chapter 6: Working with Materials and Smart Materials in Adobe Substance 3D Painter 7. Chapter 7: Getting Started with Adobe Substance 3D Designer 8. Chapter 8: Nodes in Adobe Substance 3D Designer 9. Chapter 9: Blending Modes in Adobe Substance 3D Designer 10. Chapter 10: Creating a Television Shelf in Adobe Substance 3D Designer 11. Chapter 11: Adobe 3D Sampler at a Glance 12. Chapter 12: Getting Started with Adobe Substance 3D Stager 13. Chapter 13: Models, Materials, and Lights in Adobe Substance 3D Stager 14. Chapter 14: Cameras and Rendering inside Adobe Substance 3D Stager 15. Index 16. Other Books You May Enjoy

The Tile Generator node

As discussed before, the Tile Generator node helps you to create different types of tiles using different shapes. In this section, we will create brick-shaped tiles, and we will also learn how to work with Gradient Map.

  1. Open Node_Tests.sbs in Adobe Substance 3D Designer, go to 3D View | Load State File, choose Nodes_Test.sbsscn from the Scene menu, and choose Plane (hi-res).

Now, we need to replace the existing Checker Map node with Tile Generator.

  1. To do that, click inside the GRAPH window with your left-hand mouse button and press the spacebar to load the nodes library. Type Tile Generator into the search field and select the Tile Generator node.
  2. Remove the Checker Map node and connect the Tile Generator node with the existing nodes, as shown in Figure 8.19:

Figure 8.19 – Adding a Tile Generator node

  1. Right-click with your mouse inside the GRAPH window and choose View Outputs In 3D View.
  2. ...
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