The Add Sub and Overlay blending modes
The following is how the Add Sub blending mode operates:
- Any Foreground pixels that have a value greater than
0.5
are combined with the corresponding Background pixels - Pixels in Foreground that have a value less than
0.5
are deducted from the corresponding pixels in Background
The Overlay blending mode, which is a non-commutative mode, in contrast, combines the Multiply and Screen blending mode and operates as follows:
- A blend of the Multiply type is used if the lower layer’s pixel value is less than
0.5
- Screen type blending is used if the lower layer’s pixel value is greater than
0.5
Let us work on these two nodes in practice in the following steps:
- Open
AddSub_and_Overlay.sbs
from the given Substance 3D Designer exercise files, load theAddSub_and_Overlay.sbsscn state file
, then choose Plane (hi-res) from the Scene menu. Right-click with the mouse in the GRAPH window and choose View...