Creating planar masks in Substance Painter
Planar masks use Planar projection to create uniformly scaled planar textures on 3D models – to avoid stretched and squeezed textures, Planar projection uses the Depth Culling feature:
Figure 4.14 – The difference between planar projection with and without the Depth Culling feature
So, let’s put this all together and apply a sticker on the television using Planar projection:
- Keep TV_Middle_Casing TEXTURE SET LIST selected and go to the ASSETS panel. Click on the small arrow next to the All libraries breadcrumbs and change it to Project. Then, click on the small arrow next to Project, select Retro, and select the Textures asset type:
Figure 4.15 – Viewing the imported textures in the ASSETS panel
- You will see the MTV Sticker inside the ASSETS panel. Drag that logo onto the upper-left-hand corner of the television, and after dropping the logo, a menu...